Doomtown: Weird West Edition (2023)
Tempo de Jogo: 60
Idade Mín.: 12
Jogadores: 1 - 6
Editora: Pine Box Entertainment
Designers: Dave Williams (II), Mark Wootton, Richard Carter
Artistas: M. Wayne Miller, Brittany Pezzillo, German Ponce, Inna Vjuzhanina, Mark Poole, Carmen Sinek, Jonathan Moore, Monztre, Ed Cox, Miguel Coronado, Vlad Racean, Delfino Falciani, Jim Pavelec, James Starr-King, David Robert Hovey, Allan Pollack, Michele Frigo, Ron Spencer, Charles Keegan, Christopher Wilson, Larry Wilson, Dan Frazier, Álvaro Calvo Escudero, Cheyenne Wright, John Morrow, Drew Baker, Abrar Ajmal, Kamila Szutenberg, Paolo Parente, Matthew Sweeney, Mark Behm, Sabrina Pugnale, Robin Wouters, Gabriel Blain, Anthony Grabski, Ramon Puasa, Jr., Grzegorz Bobrowski, David Hueso, Daniel Jiménez Villalba, Gareth Keenan, David Hammond, Cristina McAllister, Charles Dougherty, Marcel Stobinski, Lance Ridenoure, Stephen Najarian, David Su, Bryon Wackwitz, Edward Fetterman, Riccardo Rullo, Brent Chumley, Mirco Paganessi, Biagio D'Alessandro, Marjorie Davis, Andrew Gaia, William O'Connor, Sam Wood, Jose Vega, Javier Araujo, Bryan Sevilla, Cristian Chihaia, Von Caberte, Quintin Gleim, Donald Crank, Aaron J. Riley, Ambrose H. Hoilman, Pete Venters, Drew Tucker, Charles Urbach, Friedrich A. Haas, Garem, Teejay Ralph Villahermosa, Mario Wibisono, Lucas Svedberg, Char Reed, Brian Caleffi
Mecânicas: Variable Player Powers, Area Majority / Influence, Betting and Bluffing, Hand Management
Idade Mín.: 12
Jogadores: 1 - 6
Editora: Pine Box Entertainment
Designers: Dave Williams (II), Mark Wootton, Richard Carter
Artistas: M. Wayne Miller, Brittany Pezzillo, German Ponce, Inna Vjuzhanina, Mark Poole, Carmen Sinek, Jonathan Moore, Monztre, Ed Cox, Miguel Coronado, Vlad Racean, Delfino Falciani, Jim Pavelec, James Starr-King, David Robert Hovey, Allan Pollack, Michele Frigo, Ron Spencer, Charles Keegan, Christopher Wilson, Larry Wilson, Dan Frazier, Álvaro Calvo Escudero, Cheyenne Wright, John Morrow, Drew Baker, Abrar Ajmal, Kamila Szutenberg, Paolo Parente, Matthew Sweeney, Mark Behm, Sabrina Pugnale, Robin Wouters, Gabriel Blain, Anthony Grabski, Ramon Puasa, Jr., Grzegorz Bobrowski, David Hueso, Daniel Jiménez Villalba, Gareth Keenan, David Hammond, Cristina McAllister, Charles Dougherty, Marcel Stobinski, Lance Ridenoure, Stephen Najarian, David Su, Bryon Wackwitz, Edward Fetterman, Riccardo Rullo, Brent Chumley, Mirco Paganessi, Biagio D'Alessandro, Marjorie Davis, Andrew Gaia, William O'Connor, Sam Wood, Jose Vega, Javier Araujo, Bryan Sevilla, Cristian Chihaia, Von Caberte, Quintin Gleim, Donald Crank, Aaron J. Riley, Ambrose H. Hoilman, Pete Venters, Drew Tucker, Charles Urbach, Friedrich A. Haas, Garem, Teejay Ralph Villahermosa, Mario Wibisono, Lucas Svedberg, Char Reed, Brian Caleffi
Mecânicas: Variable Player Powers, Area Majority / Influence, Betting and Bluffing, Hand Management
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Welcome to Doomtown, where you try to gain control of a western town set in the Weird West of Deadlands. In this world, cowpokes good and bad wield guns, steampunk gadgets, and spells of all sorts, and death is sometimes just a minor inconvenience.
In Deadwood, South Dakota, Eagle woman That All Look At tries to enforce a fragile treaty. Hao-Te Zui's Anarchists fight for the townsfolk that E.B Farnum's consortium of Entrepreneurs are trying to drive out of business. Bass Reeves, the West's most persistent Marshal, arrives in pursuit of the notorious outlaw, Jessica Patchett, who's trying to escape her bloody past. And out in the Badlands, Ursula's cult prepares to summon the power of the great Worm.
Doomtown: Weird West Edition is a poker-driven, territory control card game, updated from (and fully compatible with) the 2014 release of Doomtown: Reloaded, which was based on the 1998 Origins Awards Best Trading Card Game, Deadlands: Doomtown by Alderac Entertainment Group!
All aspects of the game that require randomization are controlled via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the six main groups attempting to control Deadwood.
Combat is resolved via poker hands. Deciding who goes first is decided by drawing the top five cards from your deck and the lowest poker hands go first.
Players take one action each, in turn which can include:
Hiring a new dude (getting you influence in town)
Purchasing a new deed (getting you control in town)
Shopping for gear for your dudes
Start a shootout with your opponents to try to remove their influence.
When each player passes, you reach "Sundown" for the day. If any player has more control in town than anyone else has influence, you win.
-description from publisher
In Deadwood, South Dakota, Eagle woman That All Look At tries to enforce a fragile treaty. Hao-Te Zui's Anarchists fight for the townsfolk that E.B Farnum's consortium of Entrepreneurs are trying to drive out of business. Bass Reeves, the West's most persistent Marshal, arrives in pursuit of the notorious outlaw, Jessica Patchett, who's trying to escape her bloody past. And out in the Badlands, Ursula's cult prepares to summon the power of the great Worm.
Doomtown: Weird West Edition is a poker-driven, territory control card game, updated from (and fully compatible with) the 2014 release of Doomtown: Reloaded, which was based on the 1998 Origins Awards Best Trading Card Game, Deadlands: Doomtown by Alderac Entertainment Group!
All aspects of the game that require randomization are controlled via a poker mechanism as every card has a suit and value. Preparing for the hands you want to draw is as much a part of deck building as choosing the actions and dudes you'll want to play. Your deck is built around an Outfit, one of the six main groups attempting to control Deadwood.
Combat is resolved via poker hands. Deciding who goes first is decided by drawing the top five cards from your deck and the lowest poker hands go first.
Players take one action each, in turn which can include:
Hiring a new dude (getting you influence in town)
Purchasing a new deed (getting you control in town)
Shopping for gear for your dudes
Start a shootout with your opponents to try to remove their influence.
When each player passes, you reach "Sundown" for the day. If any player has more control in town than anyone else has influence, you win.
-description from publisher
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Doomtown: Weird West Edition
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ag.gameitem.lastUpdated: 2025-04-21 05:08:54.002